Their momentum slows and the regal lion is pinned to the floor by the now rabid wolf, which is viciously lashing out at its trapped prey, filling the air with a maelstrom of hair and skin with a barrage of ripping blows. But Peter wants to talk about the creatures' other abilities first, so Anton's demonstration will have to wait. Now you'll be able to see a list of things it's done recently, and punish or reward it accordingly - even if it's done the deed ten minutes ago.
Peter's in his stride now, furbishing me with golden nuggets of information on the subject of creature training, detailed enough to fill three previews. Here are the highlights. First off, there's 'the leash of mimicking'. You do a task, it does a task.
Your creature can also learn by watching your behaviour, then act autonomously when it deems certain tasks need doing. Your villagers run low on the game's only resource, ore, so it'll help to gather more. And if its actions satisfy you 'Oh Mighty One-Handed One', then you can place rewards in its all-new creature pen. With Anton and Sebastian wanting to show us more, Peter is called away to an important call and Jonty takes over the tour, urged by his departing boss to tell me about the final new way of teaching your beast.
These teach your creature specific things, so you don't have to. These may vary from building a wall, repairing buildings or military tactics, such as using archers on high ground when it leads your armies.
Back to Sebastian, who's keen to show us his creation, a monkey. Presented on the screen before me is a giant ape, rotating. He shows off its bumpmapped textures, pointing to the leathery, horn-studded back of the maniacal creature that looks one banana short of a bunch.
I stare in disbelief, but with time running short, we have to move on again. Looking up, he scrabbles to his keyboard to show us how he's putting theory into practice. Watching from above, they look like tiny dots, an army of ants, not a group of baying soldiers. As if sensing my trepidation, Matthew explains how you keep track of whose troops are whose. Ranks of red bubbled formations surge towards the thin, green bubble-enwrapped column on the hill, slowing slightly as they hit the incline, their wedged set-up cutting deep and scattering the defenders.
Zooming into the action, we can see the massacre up close: individually modelled soldiers are scrapping for their lives as their swords cut into flesh and send out a cacophony of screams from the straining speakers. However, just like the fallen, we've run out of time. It's six o'clock and Jonty, Peter and the rest of the team still have five hours of work ahead of them. Their tireless and undying dedication to the job, a labour of love, a way of life, clearly paying off from the results I've seen.
As I bid my farewells, it's hard not to be impressed. Time, as ever, will tell. The Optimum strategy is to have one man to five women, laughs Peter Molyneux. Our absolute objective was for people not to have to use the keyboard for anything, unless you're a very advanced player, continues Molyneux.
One of the really nice things is that you can hear your opponent thinking," continues Molyneux. He'll look at your stuff and say, Ah, you've built lots of houses - you're going to create an army! You interact with the world, as in the first game, with a ghostly hand of god, that's used to doing everything from the placement of buildings and roads, to picking up poor townspeople and flinging them viciously across the landscape to a painful death.
However, you can only affect the area inside the green circle of influence around your town centre, that expands or retracts based on how many people believe in your godly existence. If you need to check on the stats of your individual minions, all you do is move your hand over them and a list of info pops up displaying their wants, needs and happiness, allowing you to make informed decisions - which is obviously quite important for an omniscient being.
At the beginning of the game, food and shelter are the most important items, but that changes as your people become more sophisticated. However, to ensure your population keeps expanding, you need to manage the two resources of wood and ore. These holy places are where you can conjure up magic spells - such as Water - that can either be poured for watering crops, putting out fires or thrown for more aggressive water bomb attacks.
Eventually you can earn epic spells, including Volcano, that when cast on an enemy town, violently erupts out of the ground, spectacularly hurling molten rocks into the air and spewing white hot lava over defenceless buildings and people. That's always my favourite part," says Molyneux, casting spells and toasting the enemy. You can choose between an ape, a cow, a lion or a wolf, and in the new game, the animal is hugely more intelligent.
There is now a sliding scale between pet where he'll do whatever he wants , gatherer where he'll collect resources for you , and robot where he'll obey without question - useful for the army. Training and teaching the animal is easy - you can punish the creature by slapping it if it does something wrong, or reward it by stroking gently if it pleases you. You can use an army for defence and that's good. Everything changes visually too. With a release mooted for autumn, let's just hope Peter Molyneux can tear himself away from those five women to finish it I've Just Thrown Suzy Wallace from atop a cliff edge, watched placidly as her body bounces sickeningly off every jagged protrusion on the way down, heard her scream with terror as she plummets to the ground below and seen her land in an unnatural slump at the foot of the rocks, dead.
Then for good measure, I've chucked her lifeless body on top of a burning altar and looked around for the barbecue sauce.
I'm an evil god and she displeased me with her lack of humility. Alternatively, in another saved game time stream, I set her to work in my forests, then rewarded her efforts with a lovely home to rest within, a thriving community to mix with and a sturdy army and solid wall to protect her. Then I fed her to my giant monkey pet. I don't do good. We've also been given the chance to star in the game, along with just about every other member of the gaming press as well as the names in your Outlook Express address book.
So yes, now you too can make Will Porter a sex-crazed breeding machine, or put Jamie Sefton to work in his natural home down t'pits. Following the at this stage unstoppable tutorial sections - covering basics such as camera control, peasant interaction, rock throwing and pet abuse - and several lifetimes worth of "oohing" and "ahhing" at the prettiness of the graphics lovely water effects - it was our first real taste of game action and Well, er, it's a bit Age Of Empires really.
I mean, good and all. Lovely to look at and oozing clever little touches, but still sticking to the villager-exploiting, resource-gathering template set up so many years ago. So you can build things just by picking up a tree and squeezing the wood out of it yourself.
Or train your pet to entertain the masses or devour them, or shit on them, or sit around being bored at them. Or, as we found out in the early map open to us, build walls around your villages in non-gridbased patterns'. Yes, for years we've wished construction games would ditch their dependency on keeping everything rectilinear fashion and finally we've got it.
There were also Rome: Total War -style troop movements and setups albeit on a slightly smaller scale , all giving the impression that fans of mass slaughter are well catered for.
We only had access to a small amount of the total game, and the whole thing is still being tweaked and polished and, well, considering the various bugs we encountered, fixed. So hopefully your hand-of-god mouse pointer will be that little bit more responsive, the villagers won't all be sharing the same dozen or so names and that tutorial sequence will have a skip function. Oh, and it'll be the best god game ever. That'd be good too. Slapping giant apes might not have been everyone's idea of fun.
It was probably one of the buggiest too. When it does though, it will likely blast a hole in the asphalt and send pieces of pavement flying in all directions. That's how big it's gonna be. Graphic-hounds can look forward to some sublime engine changes, allowing a much more realistic world environment and impressive amounts of detail. The main change is that it's going to be much more bellicose, with whole civilisations at war.
You're still a god though, and along with the decision of being good working towards peace as you build up a legendary society or bad wiping out all other forms of life as you struggle for violent supremacy , you can become involved in the war personally, through spells or via your creature.
Add technological advances and side-stories and you have the ultimate god game. Despite bugs, controversy and heated debate. Like no other game, it put your own morality at the heart of the experience, not to mention boasting some of the most innovative game design ever seen.
Responding to criticisms of the first title, the sequel is set to be a far more complete affair, though once again the focus is on your King Kong-sized creatures. They're far more intelligent, meaning they can be key in the overall game strategy, but they're easier to train. These brainier beasts are also key to the increased tactics available to you during battles. If you're in defensive mode, your aim is to repel your attackers from your city, so you need to use your creature to repair any damage to your ramparts.
If you're attacking, your beast will lead your armies, which are organised by joining small units into bigger formations. These can then be split into two parts, with you leading one half, and your creature the other, so you can overcome the opposition with a pincer movement. Clearly there's a stupendous game in the making here - keep an eye on our monthly Lionhead Diaries' for more updates.
The creature's technology employs such things as hair that gets burnt or wet. If you're evil, then the very ground around you will crack open and grow thorns, while flowers, grass and trees will wither and die. But if you're good, then flowers spring up, trees blossom and life seems to spring from every nook and cranny," comes Ron's reply. Oh no, not by a long shot. While effective at determining immediate confrontations, the combat interface is a bit awkward and creatures don't actually die -- they recover from wounds in their temple.
These conflicts occur mainly in skirmishes and multiplayer sessions but are rare in story mode and are not to be confused with important combat in the macro-sense of destroying enemy villages, sacrosanct temples, inhabitants, and even resources to prevent expansionism by your opponent. Story mode is consistent with similar games in the genre. Manage your village, construct buildings, produce or forage for resources wood and food are the staples , and explore to discover mini-quests in this case, scrolls that can enhance your chances for success.
While not overly challenging, the puzzles provide a means for increasing your arsenal of tricks and items. Gold scrolls, for example, are essential to story advancement.
What the game boils down to, though, is user preference. Fans of linear, do-this-to-accomplish-that goal-oriented adventures may be put off by the open-ended quality of gameplay, which is somewhat reminiscent of The Sims. Those who decry micromanagement in any form may be dismayed at the level of involvement required to keep the villagers from whining and complaining constantly.
Still others may be turned off by the overabundance of defecation and puking sounds. Regardless, the game has the potential to give each player a real insight into his or her own psyche. The name of the game is self-expression through the character you develop. Besides, the game is simply pure fun once the learning curve is behind you and offers an immense canvas on which to paint any god-like aspirations.
Go forth, multiply and rule! Graphics: Absolutely stunning and gorgeous graphics add to the belief that you're really a part of this fantasy garden of Eden. Fluid movement of characters, luscious backgrounds and general environmental settings are praiseworthy. Oddly enough, though, individual villagers are simply and undeniably ugly by design perhaps? Sound: Creature sounds, voice effects and general ambiance is of high quality, ranging from villager-speak to subtle audio clues as to what's happening around you.
Humor, terror, death rattles, screams, streams, wind, life-affirming sounds and more create a wonderful mix of aural complexity that reverberates throughout gameplay. Creature manipulation is nearly honed to a science and small complaints like the combat interface, the unavoidable tutorial required for each restart, and somewhat excessive resource management for villagers especially for only two resources don't detract appreciably from the overall immersion of gameplay.
You can be good, evil or as nasty as you want to be -- playing a god has never been such a fulfilling enterprise. Even the overall mouse-intensive interface can be adjusted to keyboard input if desired. This was their way of saying fuck you to people who wanted to pirate their masterpiece. Bobert 2 points. Same issue with children not growing up. Look forward to a fix or different version.
Sjamie 1 point. It's an HP laptop with no real high specs so I don't really understand what's happening. I tried to run compatibility mode, but even that didn't help any at all. Could someone help me, please? ADP 3 points.
Any fixes for that yet? Just DO IT 2 points. Potato 1 point. I was wondering if anyone else was having problems with crashes after the first official island? Also, having previous save issues that always crash the game when i try and continue. And the children do not grow up as well. Peri 13 points. Friend 1 point. Guys this does work without any problem just follow the installation instructions given by emmadeep God bless u????
Boltercrazy 22 points. Is anyone else having issues with you children population not growing up and being stuck with a really low adult population? Hope2Help 1 point. Then go to the run setup step. If it gives an error about speech. L33TN33D 0 point. For users using 64 bit OS, recommended to format your system in bit NTFS before installing your bit OS, to keep compatibility error reports of so and so is corrupted, etc. Whenever I attempt to install patch 1.
InkyMoon 23 points. I'm getting a corrupted version of this download, anyone else having the same problem? So, I would like you to help me because I like a lot of games childhood games so it's very nice to have help please. Skotty 4 points. Berten -1 point. The crack. I'm not sure if I am allowed to post links here so just search gamecopyworld black and white 2. Hope this helps! Rickety Cricket 2 points. Apoc 2 points.
It says 2hrs left. Ortega 4 points. Hello guys, please, my citizens are not ageing! Please help!!! EmmaDeeb points. How to install this: Download the ISO file to a new folder. Using WinRar or other unpacking program Create a folder where you want to install the game.
Run "Setup. I will provide serial keys below. Pick your installation folder that you created earlier, and install the game. Once the installation is complete, go ahead and download the patches, v1. I named it Patch 1. Run patch v1. Go back in your new folder with the ISO files. Cope the "white. It will ask you if you want to overwrite the existing one - Pick yes. Run game as admin via the new "white. Happy installing! H2O 0 point. I recently downloaded this and have been playing it after finding work arounds with the exe file as mentioned in another comment.
However, upon going to the 5th land 2nd Japanese land the game crashes. No message pops up, the game just closes. I've tried redownloading to no avail.
MattC 2 points. Anyone else having issues running the older game in their Win10 client should download RetroArch, install and update all of the cores, and run the game from an emulator running an older version of Windows.
I'm getting really bad texture flickering and pop-in running a windows 7. Any fix for that? Stavros 0 point. The file is too big, thus people with slower connections may have trouble completing the download.
Andrew K 1 point. Jake 1 point. Hey, I'm also having some problems, i've put the No CD crack, both the updates, installed them, but when I click on "White" to play or use the Auto run, it just pops up for a second and just vanishes INator 0 point. I've googled around a lot but I can't find anything that works for me to get it to play on Windows Anyone have any help for this? I tried using the Auto run, it pulls up the old startup menu, tried clicking install and nothing happens there.
Gooooogle -4 points. Thank you for uploading 2. All download links are valid and able to play smoothly on my window 7 3.
Just googled for 2 hours and all problems are solved 4. One extra item has to be downloaded from other site and replace the old 'white' file 5. Happy googling. Inator -2 points. Nevermind, after waiting for It's not just a download? Inator 2 points. Alfa 5 points. I finally got the game to download but it is lagging a lot and running really slow. Any suggestions?
Hello, i just installed the game but when i click to run the game nothing happens help plz? KeyMaster 0 point. Me -1 point. Diddy, It's an ISO.
You burn it to a DVD; not unzip it. Alpha and Magma, Google is your friend. Just search "Black and white 2 serial".
Magma 2 points. I have the "code" proplem too. I hope you can help me. Great day Magma. Alfa 3 points. Guys whats the code that you need to play this game? I wrote bc of the filesize edit: checking the file with 7zip instead of windows commander resulted in 'no error' But still strange feeling if the iso could be 'enhanced' with trojans or the like :. The file size should be 2GB, but the download is about 3.
Have used firefox Any solution? Share your gamer memories, help others to run the game or comment anything you'd like. We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentation when possible.
If the manual is missing and you own the original manual, please contact us! MyAbandonware More than old games to download for free! Browse By Developer Lionhead Studios Ltd. Perspectives Bird's-eye view, Free-roaming camera. Download 3. Captures and Snapshots Windows.
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